Friday, January 09, 2009

4E, gamism, simism, and Starlocks

One consistent complaint about 4e D&D is how gamist it is, and how the rules aren't the physics of the game world. But I had this strange thought the other day...

What if they are? What if the 1-1-1-1 diagonals really are the geometry of the world? What if there really are weird places where the "rules" collide and reality isn't a smooth seamless continuum? And in between each of the cracks in the facade of reality lurks the Far Realms!

"Don't you see?!" cried the Starlock, madness in his eye. "The world makes no sense! Straight lines are skewed! Nothing lines up! If you concentrate very hard, you can see that only one of us moves at a time! The world is a fake, a construct, a chessboard for us to play out the games of the gods! " He stared about wild-eyed, "you don't believe me, do you? I'll show you!"

And when the Starlock truly revealed the secrets of the universe, the cracks in the facade, we called his logic The Dreadful Word.


Like I said, it was a strange thought.

PS

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