Thursday, April 02, 2009

Average Avenger damage with various weapons.

Thursday, February 26, 2009

Monologue!

You and I are like a metaphor for our respective nations!
I am rich, successful Japanese business man!
With superb physique, good looks, and both scientific and poetry credits to my name!
You are drunken, decrepit American degenerate!
We Fight!

-Hideo Kanzen aka Splendid Perfection Man!

You and I are like a metaphor for our respective nations!
I am rich, successful Japanese business man!
With superb physique, good looks, and both scientific and poetry credits to my name!
You are drunken, decrepit American degenerate!
We Fight!

-Hideo Kanzen aka Splendid Perfection Man!

Tuesday, January 13, 2009

Coddington

Coddington

Injured:

Bruised:

Stunned

Staggered

S12 D12 C12 I16 W15 Ch15

Pistols A4/Da4 (AF1)

Knife A7/Da1

Punch A4/Da1 (3 sneak)

D4/T4/F5/R5/W9

Grapple +5 Knockback -2

Init +1

Skills:

Acrobatics 5,

Bluff 10,

Craft (mechanical) 6,

Craft (electrical) 6,

Diplomacy 10,

Disable Device 9,

Disguise 6,

Drive 5,

Gather Information 10,

Intimidate 10,

Knowledge (current events) 7,

Language 2 (German, Swahili),

Notice 6,

Pilot 5,

Prof (Butler) 10,

Search 6,

Sense Motive 10,

Stealth 5

Feats:

Accurate Attack,

Ambidexterity,

Defensive Attack,

Equipment 5,

Improved Aim,

Jack of All Trades,

Leadership,

Luck 3,

Precise Shot,

Quick Draw,

Sneak Attack,

Taunt,

Ultimate Aim,

Ultimate Save (T),

Equipment:

Danger Vest:

Protection 3, subtle

British Bulldogs .577 revolvers

Blast 4 (Extras: AF 1, Flaw: AF 2 handed only)

Knife:

Damage 1 (PF Accurate 2)

Grappling Hook

Supermovement 1

Devices:

Houdini’s Lockpick

(+40 Open Lock)

King Solomon’s Diamond

Heal 7 (Restoration)

Points:

Abilities: 2+2+2+6+5+5 = 22

Skills: 25

Feats: 14 +5Eq

Devices: 17

Combat abilities: 27

Total = 22+25+19+27+17 = 110

Labels: ,

Friday, January 09, 2009

4E, gamism, simism, and Starlocks

One consistent complaint about 4e D&D is how gamist it is, and how the rules aren't the physics of the game world. But I had this strange thought the other day...

What if they are? What if the 1-1-1-1 diagonals really are the geometry of the world? What if there really are weird places where the "rules" collide and reality isn't a smooth seamless continuum? And in between each of the cracks in the facade of reality lurks the Far Realms!

"Don't you see?!" cried the Starlock, madness in his eye. "The world makes no sense! Straight lines are skewed! Nothing lines up! If you concentrate very hard, you can see that only one of us moves at a time! The world is a fake, a construct, a chessboard for us to play out the games of the gods! " He stared about wild-eyed, "you don't believe me, do you? I'll show you!"

And when the Starlock truly revealed the secrets of the universe, the cracks in the facade, we called his logic The Dreadful Word.


Like I said, it was a strange thought.

PS

Monday, April 09, 2007

Forgewalk Marches Tournament Grand Prix 2007

The Whiz Store
2nd Tournament of the Grand Prix
7 April 2007

Thanks to those that made it out for the games, and thanks to CaptC for hosting us!

Round 1
Vil-Hatarn defeats Lonely Monk
Darthiir defeats Danqvest
CaptC defeats Curadhan
jdripley defeats Qwyksilver

Round 2
Vil-Hatarn defeats Darthiir
CaptC defeats jdripley
Qwyksilver defeats Curadhan
Danqvest defeats LonelyMonk

Round 3
Vil-Hatarn defeats CaptC
Darthiir defeats Qwyksilver
Danqvest defeats jdripley
Curadhan defeats LonelyMonk

Final records:
Vil-Hatarn 3-0
Darthiir 2-1
CaptC 2-1
Danqvest 2-1
Qwyksilver 1-2
Curadhan 1-2
jdripley 1-2
LonelyMonk 0-3

Fully painted armies:
Curadhan
Darthiir
CaptC

Almost fully painted armies:
Jdripley
Lonely Monk
Danqvest

Lucky they were assembled…
Qwyksilver
Vil-Hatarn

This tournament featured the closest collection of games ever seen at once. Danqvest defeated LonelyMonk by 12 points, CaptC defeated Curadhan by ~50 points, jdripley defeated Qwyksilver by <100>

For reporting games, if you check your Member Profile, you should be able to find your opponent’s number from his user name above.

Current standings for the Grand Prix are:

PS

Monday, April 02, 2007

Each character individually received an invitation from the Vanderboren family. The invitation included lunch (fish) and an offer – restore the family fortune.

The group learned:

  • The Jade Ravens work for the Vanderborens
  • The Vanderboren parents died recently in a boat fire
  • Lavinia Vanderboren is now in debt
  • One Vanderboren vault signet ring is lost
  • The other is on the Blue Nixie
  • The Blue Nixie is impounded for docking fees
  • Lavinia paid the docking fees to Soller Vark, but Vark denied taking it
  • Vanthus Vanderboren disappeared over a month ago

The group Gathered Information in Merchant and Shadowshore. Gal learned that Vark was a known small timer in Shadowshore. The Blue Nixie was moved off the pier into the middle of the harbor.

The group assaulted the Blue Nixie under cover of darkness, killing Sollar Vark and most of the thugs. The thugs started a fire in the hold, which released a nasty spider monster, which the party killed.

After the party cleared the ship, and found the signet ring, they accompanied Lavinia to the family vault under Castle Teraknian. Inside the vault two Iron Cobras attacked. In the midst of dispatching them Gal pointed out Lavinia should just order the Cobras about. The Vanderborens need to replace an Iron Cobra.

Using the clues included with the signet ring, the party figured out the combination lock to the vault and opened it up. Most of the money was missing, but enough remained for Lavinia to keep the household going. As the party walked out, Lavinia questioned the clerk, who revealed that Vanthus has been coming in every week.

All the handout's below:








Friday, July 08, 2005

Fomoss Map


Here's the full map. I think it's pretty sweet...

PS